Fashion merchandising is the process of deciding what a brand should make, in what quantities and at what prices, so its products sell profitably through the channels it chooses. For an emerging brand, it means setting the range, quantities and prices before production, then tracking sales weekly and adjusting. This guide walks through each decision in order, with worked calculations. All figures are illustrative AED examples, not industry averages.
What fashion merchandising means for an emerging brand
The term covers three different things online. A degree or career page uses it for a job role. Visual merchandising means displays and website layout. This guide covers merchandise planning for brands: the commercial decisions that connect design, production and sales.
Merchandising is not the same as buying. A buyer at a retailer selects finished products from many brands. A brand’s merchandising decides what to design and produce in the first place. It sits alongside fashion brand management, which sets positioning and identity, while merchandising turns that positioning into a priced, quantified range.
Plan the assortment before you place orders
An assortment is the set of products you offer in a season. Plan it on two dimensions:
- Width is how many different styles you offer.
- Depth is how many units you hold per style, colour and size.
There is no universal right number of styles. The right size depends on your budget, your production minimums, and how many products you can market well. A narrow, deep range suits a brand that knows its best sellers. A wider, shallower range suits a brand testing the market, but it raises the cost per unit if minimums are not met.
Sort products into roles:
- Hero styles carry the brand and get the most stock and marketing.
- Supporting styles round out the range and give customers a second purchase.
- Core products are repeated across seasons, such as a signature trouser.
- Seasonal products respond to a trend or occasion and are planned to sell out.
For a full walk-through of designing a cohesive collection, see the Product Development Guide. This article picks up where that guide ends, at quantities and money.
Size the range from budget and cost
Start with the money you can commit to stock, then divide by cost per unit. This example uses an assumed budget of AED 90,000 and an assumed landed cost of AED 90 per unit.
| Step | Calculation | Result |
|---|---|---|
| Units the budget can buy | 90,000 / 90 | 1,000 units |
| 2 hero styles, 2 colours each, 150 units per colour | 2 x 2 x 150 | 600 units (60%) |
| 4 supporting styles, 1 colour, 100 units each | 4 x 1 x 100 | 400 units (40%) |
| Total | 600 + 400 | 1,000 units |
This is a worked illustration, not a recommended split. Real landed costs differ by style, so repeat the sum per style and adjust. Spread sizes using a size curve based on your own customers, or on early sales, not on a generic ratio.
Connect production to your merchandising plan
Production limits decide how far your plan can stretch, so check them before you commit to a range. Four constraints matter most:
- MOQ (minimum order quantity) applies per style, and often per colour, fabric or trim. A style planned at 50 units fails if the factory or mill needs 150. Read the MOQ guide for more.
- Lead time sets how late you can confirm orders and still hit your selling window.
- Tech packs fix the specification, so quotes are comparable. See the Fashion Tech Pack guide.
- Fabric availability can force a change of colour or style. For fabric sourcing in Dubai, see our guide.
Good fashion production planning works backwards from the date a product must be in stock. Subtract production time, sampling, fabric lead time and a buffer. If the result is already past, cut the style or simplify it. The Fashion Production service supports brands with this planning.
When minimums exceed your budget, you have four options: reduce the number of styles, share a fabric across styles, reduce colours, or pay a higher price per unit for smaller runs. Compare the cost of each option, not only the unit price.
Price products from landed cost
Pricing starts from landed cost, not from production cost alone. These terms are often mixed up, so define them first:
- Production cost is what the factory charges to make the garment.
- Landed cost is everything to get the finished product into your stock: materials, labour, labels, packaging, freight and duties.
- Wholesale price is what a retail partner pays you.
- Retail price is what the end customer pays.
- Markup is price minus cost, divided by cost.
- Gross margin is price minus cost, divided by price.
- Contribution is what remains after variable selling costs such as discounts, payment fees, shipping and returns.
Markup and margin are different numbers for the same sale. Take a cost of 40 and a price of 100. The profit is 60. Gross margin is 60 / 100 = 60%. Markup is 60 / 40 = 150%. To convert, margin equals markup divided by (1 + markup). Quoting “60% markup” when you mean “60% margin” would price the product far too low.
To work from a target margin, divide landed cost by (1 minus the target margin). The example below uses assumed costs.
| Landed cost item | AED (assumed) |
|---|---|
| Fabric | 30 |
| Trims | 5 |
| Labour | 40 |
| Labels and packaging | 5 |
| Freight and duty | 10 |
| Landed cost | 90 |
- Price for a 60% gross margin: 90 / (1 – 0.60) = AED 225.
- Price for a 70% gross margin: 90 / (1 – 0.70) = AED 300.
Rules of thumb such as doubling cost vary by brand, category and channel. Test any multiplier against your own landed cost and selling costs before you adopt it.
Wholesale vs direct pricing
Using the AED 90 landed cost, assume a retail price of AED 450 and a wholesale price at 50% of retail, AED 225. Prices exclude VAT.
| Measure | Wholesale at 225 | Retail at 450 (list price) |
|---|---|---|
| Gross margin | (225 – 90) / 225 = 60% | (450 – 90) / 450 = 80% |
| Markup | 135 / 90 = 150% | 360 / 90 = 400% |
A higher retail margin does not mean higher profit. Direct sales carry selling costs that wholesale mostly does not, which the next section shows.
Measure profitability after selling costs
Contribution shows what each sale really earns. These calculations use the assumptions below.
- Direct sale: 10% average discount, 2.5% payment fee, AED 20 shipping paid by the brand, and 10% of orders returned at AED 32 per return (AED 20 return shipping plus AED 12 handling). Returned goods are assumed resaleable.
- Wholesale sale: AED 5 shipping per unit and no discount.
| Direct sale | AED |
|---|---|
| List price | 450.00 |
| After 10% discount | 405.00 |
| Payment fee (2.5%) | -10.13 |
| Shipping | -20.00 |
| Returns allowance (10% x 32) | -3.20 |
| Landed cost | -90.00 |
| Contribution | 281.68 (69.5% of net price) |
| Wholesale sale | AED |
|---|---|
| Wholesale price | 225.00 |
| Shipping | -5.00 |
| Landed cost | -90.00 |
| Contribution | 130.00 (57.8% of wholesale price) |
In this example a direct sale contributes more per unit, but it also needs marketing spend, fulfilment and customer service that are not included here. Wholesale contributes less per unit while giving reach and larger orders. Add your own overheads and marketing cost before judging a channel. For pricing support, the Pricing & Profitability Strategy consultation includes a margin calculator.
Control inventory with six metrics
Track these weekly during the selling season. The examples use assumed numbers.
| Metric | Definition | Example (assumed) |
|---|---|---|
| Sell-through rate | Units sold / units received (or available) over a period | 130 sold of 200 received = 65% |
| Weeks of supply | Units on hand / average weekly units sold | 70 on hand, 10 sold a week = 7 weeks |
| Average selling price (ASP) | Revenue/units sold | At an 18% average discount on a 450 list price, ASP = 369 |
| Markdown rate | Value of price reductions / original retail value of units sold | 40 units at 30% off = 5,400 off; 130 units had an original value of 58,500; rate = 9.2% |
| Return rate | Units returned / units sold | 13 / 130 = 10% |
| Stock turnover | Cost of goods sold / average inventory at cost | 50,000 / 25,000 = 2.0 times |
Define “available” before you compare sell-through across seasons. If 200 new units arrived and 300 carried over from last season, sell-through on new units alone is 130 / 200 = 65%, while sell-through on everything available is 130 / 500 = 26%. Pick one definition and keep it.
No sell-through target is universal. Use your own first two seasons as the baseline, and compare like with like: same category, same period, same channel.
Two habits turn these numbers into decisions:
- Review sales by style and colour every week. If a style sells below plan after the first weeks, test a lower-risk response early, such as better placement or a small promotion, before deep markdowns.
- Use open-to-buy (OTB) to cap what you order next. OTB is planned sales plus planned markdowns plus planned ending inventory, minus beginning inventory, minus stock already on order. With assumed retail-value figures of 200,000 + 20,000 + 120,000 – 50,000 – 30,000, OTB is AED 260,000.
Common fashion merchandising mistakes
- Confusing markup with margin when setting prices.
- Pricing from production cost and forgetting freight, duty and packaging.
- Ordering equal quantities of every style instead of weighting heroes.
- Planning below the factory or mill minimum, then being forced to over-order.
- Judging a channel on gross margin and ignoring selling costs.
- Tracking only total sales, which hides slow styles until it is late.
A pre-order merchandising checklist
- Stock budget set, with a landed cost for every style.
- Each style labelled hero, supporting, core or seasonal.
- MOQs and lead times confirmed in writing for every style, colour and fabric.
- Prices tested at wholesale and direct, with contribution calculated.
- Target sell-through and weeks of supply set, with a weekly review day.
- Rules agreed in advance for when and how deeply to mark down.
When a fashion brand consultant helps
Many founders handle merchandising alone for the first one or two seasons. A fashion brand consultant becomes useful when decisions carry real money and the data is thin: setting prices before a first wholesale approach, sizing a range against MOQs, or preparing to scale a fashion brand beyond one channel. For help deciding, read When Should a Fashion Business Hire a Fashion Consultant? and the Fashion Consultant Guide. For growth planning, see From Startup to Established Label.
Conclusion
Fashion Merchandising for an emerging brand comes down to four decisions made in order: the range, the quantities, the price, and the weekly controls. Work from landed cost, know the difference between markup and margin, count selling costs, and let your own sell-through data replace borrowed benchmarks over time. If you would like a second pair of eyes on your range or pricing, you can book a consultation with The Fashion Coterie or get in touch first.
FAQs
What is fashion merchandising?
Fashion merchandising is planning which products to make, in what quantities, at what prices, and how to sell them profitably. For a brand, it links design, production and sales.
How many styles should a first collection have?
There is no universal number. Base it on your stock budget, landed cost per unit, factory minimums and how many styles you can market well.
What is the difference between markup and gross margin?
Markup is profit divided by cost; gross margin is profit divided by price. A cost of 40 sold at 100 gives a 150% markup and a 60% gross margin.
What is a good sell-through rate?
It depends on category, channel and period, and published benchmarks rarely show their data. Track your own rate by style and use your first seasons as the baseline.
Do I need a fashion brand consultant?
Not always. A consultant helps most when you must price, size a range or enter wholesale with limited sales history.







